I can’t really change the games I like to make…– Kim Swift
I can’t really change the games I like to make, and I can’t change my own particular aesthetic.
I can’t really change the games I like to make, and I can’t change my own particular aesthetic.
What’s great about games in particular is that it’s a socially acceptable way for adults to imagine.
Typically my ideas come to me in the most inane ways possible. I had the initial idea for ‘Quantum Conundrum’ while I was walking down
Quantum Conundrum’ has a little bit of something for everybody – it’s got something for kids and it’s got enough of a challenge for a
I think if a person plays ‘Quantum Conundrum’ and they walk away feeling really intelligent and skilled, that’s what I want. That’s my only goal.
Quantum Conundrum’ is a direct reflection, not just of me, but of our entire team. It has a little bit of all of our personalities
Being young is an advantage. You’ve grown up with games as the dominant entertainment. You have a lot of experience of video games. So what
I think different games have a different chemical release in your brain as far as reward goes. I like making puzzle games, just because I
The drawings in ‘Portal’ were actually me scribbling that stuff… I had a funny moment when I realized that someone gotten ‘The cake is a
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